Tuesday, July 30, 2013

New Xhodon Server Just Launched, The World Of The Great Conqueror



Dear players,

finally it's time. The Felúndin now want to honor the choosen ones. There will be a world in which there is no mercy.
The World of the great Conqueror
On 30 July 2013 we open the doors to a new world of Xhodon. This world will be limited to 6 christal fights.

Everyone who has registered to the start of the world gets paid 150 start runes ...
The application is open now but the ticks are stopped and the quests are locked .

It will be possible to conquer palaces and move the own palaces (not the mainpalace)!
New units and functions await you in this new world.
(We will ensure that the game runs then smoothly and that the server problem can be minimized.)

Facts:
• The dragon of the ancients will appear in this new world. With this dragons, it is possible to steal mana from other players or to transport their own mana.
• The Secret Cavern now also save mana.
• Converted guardian have only 1/4 of life, but make it an extra damage against the dragon of the ancients.

Palaces Conquer:

The great innovation of this world will be conquering foreign palaces.
• Each player has the ability to conquer other palaces, but only players from the same league.
• For this he needs the Konkérosting artifact that is unique per league.
• If you have successfully attacked a palace with the command 'conquer Palace',the conquest starts . The conquest is over, if the attacker manages to keep the Konkérosting 48 hours after the successful attack. That means if the conqueror loses the artifact through your attack or gained by the struggle of a friend the same league, the conquest is blocked.
• It can always be started only one conquest at the same time!
• Newly established palaces have two weeks time to build up!
• Main palaces can not be conquered.
• You can only conquer a new palace all three stages of meditation .
• Ongoing conjurations of units and buildings are canceled!
• The cost of dragon eggs for a new palace, then addressed how many palaces you have total. This includes palaces that were conquered.
• Units and resources that are on the palace (excluded are heroes and the creatures and resources on it), are captured with!


New elixir:
With this elixir, it will be possible to move palaces to the coordinates you like.

At least 6 crystal fights:
Every 3 months, there is one crystal fight , but there are points. The guild that has the most points at the end (after about 18 month) wins this world.

- 1st crystal fight - 1 point
- 2nd crystal fight - 1 point
- 3rd crystal fight - 1 point
- 4th crystal fight - 2 point
- 5th crystal fight - 2 point
- 6th crystal fight - 7 point

If there is a tie after 6 crystal fights, the next crystal appears immediately. The guild that wins this fight has then won the world. Even if this is an guild that still had no points.

The winners will be honored especially by us! Expect the unexpected

Here's the configuration at a glance:


•Leagues changing: Always on 1 and 15 one month.!
•You can convert units from guards again.
•The converted creatures receive a loading capacity and can transport resources like the unicon cars.
•Converted creatures have no attack power just defensive strength and life.
•Converted creatures will not be revived in the shaman's hut and consume very little space in the secret cave.
•Converted creatures beings can also be guided by Pegasus hero.
•Valley reservation is only after establishment of the 3rd Palace possible.
•Tick ??length is 4 minutes.
•Mad Eye max. Level 15
•The Valleys per area will be reduced to 7.
•The creatures are all a bit faster; exceptions: Dragon Egg, Converted creatures, Storm Fairie.
•The Storm Fairie makes extra-Damage: 2-fold aggaist Hysterical Centauride, against Fire Fairies 4x, 8x aggainst Elf Mages.
•New Unit: dragons. (See above)
•The conditions (Palace Courtyard, Fountain of War) of some creatures were lifted.

Good luck and have fun!

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